Sphere v1.2
Will convert any map that adheres to the standard coordinate system into a torus, allowing ships that travel off one side of the map to reappear on the opposite side.
The default seam is 50 lys from the edge of the standard but this may be configured to accommodate compressed maps, which should make the game a bit tougher. No longer can a player put all his forces on his front lines and leave his rear areas undefended.

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